
1A. The Four Strong
Tibir (handshapes):
1) turtle
2) carp
3) cobra
4) swallow
1B. The Four Strong of Tibira (armshapes):
1) auroch
2) scorpion
3) ram
4) falcon
1C. The Four Strong Ngir (leg postures):
1) mongoose
2) anzu (roc)
3) leopard
4) duck
1D. The Four Strong Ngiri (stepping methods):
1) bear
2) rooster
3) horse
4) gazelle
II. THE RED FIST:
The red fist is a special method of striking, in which the fist is
closed at the last second. One who develops this technique can
develops devastatingly powerful blow in the distance of one hand
length or less.
1A. The Four Strong Tibir (handshapes):
1) eagle
2) moth
3) lion
4) heron
1B. The Four Strong Tibira (armshapes):
1) smiting (bull)
2) ibix / mountain goat
3) owl
4) swan / goose
1C. The Four Strong Ngir (leg postures):
1) elephant
2) crab
3) lioness
4) stag
1D. The Four Strong Ngiri (stepping methods):
1) watch dog
2) allycat
3) cricket
4) butterfly
TERMINOLOGY: ANIMALS OF TIBIR:
AGAB Akk. uqūpu : monkey The monkey uses his weight to swing on limbs,
he also leaps on his enemy with his feet and hands
ALIM Akk. rīmu (powerful) : auroch the great bison holds his ground
ALLU: Akk. alluttu crab (deceptive) Moving side to side with his
strong claw in front
AMSI: Akk. pīru elephant His weight sinks down and his step crushes.
If he leans into the wall it collapses
ANSHE: AKK. sisi horse He lifts his step high and puts his foot down
in a firm way
ANZU: Akk. Anzu roc The giant roc beats his wings and all things
scatter, he take a step and seizes the ground with his claws
ARABU: (mushen) Akk. ūsu duck His toes point out, he sets his whole
foot on the ground at once.
ASH: Akk. ettuttu spider She weaves a pattern to trap that which move
through the air, supporting it on what ever may be handy
BA: Akk. raqqu turtle He is stable because his posture is low and
wide, his arc shaped back protects him
BARGUNGUNNU: Akk. şurārû chameleon (not the slow african type but the
small deft lizard) He still and then darts forward to seize his prey
BIR: Akk. erbu locust The locust is small, but in his numbers he
strips the land bare. Likewise the small gental motions of tibir seem
harmless but together they are voracious.
BIRU (mushen): Akk. erēbu crow The crow is not an acrobat. he flies
directly and take what other cast aside. In this way even though the
enemy sees us fly straight (seem obvious in our motions) we seize upon
the little things that he feels have no importance to defeat him.
GUNBIR (mushen):Akk. şibāru dappled sparrow The sparrow flits and
flutters like our hands in the opponents field of vision (to obscure
other actions that are unfolding).
BIZAZA: Akk. muşa'irānu frog The frog hops away when the foot lands
near him.
DARA (tie arm):Akk. turāhu mountain goat - ibix .The ibix has long
curving horns that he tangles in the horns of a rival buck. when he
displays he lifts his front foot high
DIMSHAH: Akk. margû bear When the bear walks on his back legs he turns
his knees in and swings his hip and foot forward at the same time.
GIRTAB: Akk. zuqaqīpu scorpion the shape of the curving tail is
emulated in the red fist.
GUD: Akk. alpu; bull The animal of kings and also known for his single
minded pursuit of an adversary, he gores his horns into the foe and
throws them over his shoulders
GUUDKU: Akk. arsuppu carp (sparkling leaping fish) The carp sits still
at the bottom of the pond invisible in such a position. When it
strikes the insect that has landed on the water it bursts out of the
water with a splash
GULLUM: Akk. šurānu alley cat A cat does not commit his step till he
is certain what exists where he puts it down.
IGIRA (to strike the eye)Akk. igirû : heron As the name of the heron
implies, it hunts by striking at the eye of the fish,if the fish darts
forward it is speared through the body. the heron hand is used for the
same purpose to strike the eye of the foe. This is also the idea of
striking on an angle where the motion of the opponent will not take
him out of the line of attack. In other words if he moves he is still
struck but in a different location exposed during his motion.
KULIANNA: Akk. kallat šamaš dragonfly - The hand darts forward to land
lightly on the opponent (with out causing him panic) a specialty of
the Shammash fist
MASHDA:Akk. şabītu Gazelle He steps with a high step when walking but
springs away if threatened
MUSH: Akk. şēru snake the movement of the hands and arms in tibir (as
well as the trailing leg) are liked to the movements of a snake
MUSHMAHU: Akk. mušmahhu 9 headed snake (hydra)this legendary creature
symbolizes the 9 angles of striking as well as the 9 fist sets
NIB:Akk. nimru leopard / panther (respect/fear to be angry) The
leopard stocks with a long step
NIG: Akk. nēštu lioness (strength door) usually shown sitting in
Babylonian art, she represents the closeness and angle of the knees
for the red fist version of the fire technique
NINNA (mushen):Akk. eššebu owl Silentand sudden the owl seizes its
prey and is gone before one is aware of what happened, the turning of
its head is liken to how we must turn the head while circleing the
foe.
NINKILLIM: Akk. šikkû the mongoose: Note: In Sumerian the word always
had the sign for god before it. Ninkilim was the goddess who slew
snakes and protected children from serpents (and kings from
assassins). Her symbol was the mongoose. the mongoose is a canny
fighter that baits his foe into exhausting himself
U:Akk. huqu rooster (to lift the leg high while stepping, to strike
with the heel)
UGA (mushen):Akk. āribu raven (cleverness in a fight)
URIN: Akk. urinnu eagle (The seizing claws)
URMUDA: watchdog (advancing in a threatening manner with small steps
connecting to the primal instinctual self in battle)
UG: lion (anger, fury, storm) Akk. mindinu (the stepping pattern of
red fist causes a type of movement that is liked to a lion ranging
about.to grab the throat and strangle the opponent, to commit fully to
attack)
UDUNITAH: Akk. puhālu ram (dropping forward to slam the elbow(s) into
the opponent, or to head butt)
SHURDU (mushen)Akk. surdû : Falcon (sudden downward motion of the hand
to seize)
SHURUN: Akk. zizānu cricket,(springing forward low to the ground)
SHURIN: Akk. kalmatu cockroach (to be compressed by the enemy yet to
be unharmed)
ZIZ: Akk. sāsu moth (a fluttering hand motion with sudden direction
changes)
OTHER TERMS
AGA ASHGI: The person sent to the back for misbehavior
ASHKUB: a wedge used to bar a door
DUB: To move in a circular fashion. It is also the word
for tablet. All the stances, steps, techniques and sequences in
Tibir come from a sequence of binary figures that are said to be
the figures on the Tablet of Fate. The Tablet was the sign of true
kingship.
DIDI: young a new or basic student
DIDIRIB: Young but accomplished intermediate student
ESHEMEN: (to play) This is the Game to practice practical
application.
GI: To besiege, or literally "To circle and descend into."
GILI: A male practitioner (dancer), it means reed bundle or
torch.
GUD: (dance) The form
GUR: the turning and circling of a cobra.
GURU: to separate, to divide, to strike, or hook the neck.
GURAGA: A tibir practice group is called a Guraga. In
Sumerian the noun gur means a circle, hoop or gathering; it
comes from the root UR, to surround. As a verb it means to
bow down, to submit, to curb, to die. Aga is, "the crown of
legitimate kingship." Thus, Guraga means: "Circle of the Crown,"
but it also means "To die for the crown." Furthermore, the
entire attitude of the Tibir practitioner is held in a further
meaning of Guraga. Gur can mean to measure and too turn; and Aga
can mean to place and to do. Thus Guraga is to measure and
place, to turn and do. When the Tibir practitioner meets the
opponent, they first measure and place; meaning that they gain a
sense of the distance from the opponent and how the opponent is
moving (measure). They then step to the appropriate place
(place), then they turn and do; meaning they twist into the
opponent (turn) and emit, strike or push to uproot (do). In
addition, Gur means to be endowed with; and Aga also means
diadem. The diadem is the great jewel of the heavens: the star
Polaris sits at its center, while seven stars range around
Polaris; and between them are a series of stars that resemble a
serpent biting his tail (called: Ouroborus by the Gnostic). Gur
also means 'encircling snake.' The constellation of the diadem
is the symbol of Nammu or Babalani the mother of all life; the
seven stars are the jewels of her cosmic children (our Sun,
Moon, and planets); and the serpent is the body of her fallen
foe Katuallu.
The diadem is the sign of the all mother's promises
to protect and guide our race. The diadem was granted to those
who studied the esoteric and mystical teachings of the Datu.
Thus Guraga also is said to mean endowed with the diadem and
serpent encircled diadem.
IB: center, angle, nook
IBSI: The center or Tebu line.
KATU, Assyrian for: that which falls, negative energy, outer,
lower, darker
KIENEDI: the practice place (lit. place to play/dance)
KU-DA-X: to turn around, into (x), and too transform into (x)
KU-NI-X: to enter (X), and to let enter (x)
KU-SHI-X: to enter the presence of (x)
MAAZ: a female practitioner (dancer); and it also means joyful or
exuberant (see GILI)
NGIRI: The steps and stances of Tibir are called NGIRI or
NGIR, and it has the following context in Sumerian: Foot, feet,
step, trot, path, way, a refuge, and to seek refuge, big knife
(sword), thorn or scorpion sting, lightening flash, to pillage or
capture, to take away or drive back.
The key to Ngiri is said thus:
Ngiri Ngiri! Put the feet upon the path!
Ngir Ngiri! Take refuge in your steps!
Ngiri Ngir! The sword (leg) is like a lightning flash!
Ngir Ngir! Capture and pillage (their steps), drive them back!
SHENSHEN: block to block (literally, shield to shield)
SHESHBANDA: little brother
SHESHGAL: older brother
SHUDU: to entangle the opponents hands with ones own
SHUSIG: to wave the hands
SHUB: to throw
SHUSHUR: to seize with the hand (seizing)
SIG: a strike or blow, to beat with the hands rhythmically.
TABBA: partner
TAKALAL: to open (literally, to open & too reach
TEBU: Assyrian for: that which rises, light, upper, inner, center,
middle.
TIBIR: The martial system, as well as the hand shapes and
upper body postures, are called TIBIR or TIBIRA. The word Tibir
has the meaning of: Palm, blow, carving knife, to strip or skin
something away, to wipe away.
We Say:
Tibir, tibir! Strike with the palm!
Tibira, tibir! Wipe away (the energy of) the blow!
Tibir, tibira! (as) a carving knife strip away!
Tibira, tibira! Strip away that which wipes away!
The White Palm is the palm, and the Red fist is the small knife.
TUMU (plural tumtumu): cardinal points: North, South,East,West,
NE, NW, SE, SW
ULKU: the receiver, the individual being attacked
USAN: whip
USH: venom, spell, spit, spell, charm : the intent behind a
technique.
ZAG: boundry, barrier, demarcation of the circumference within
which is found refuge (ngir)
ZAGSI: the outside or Katu line.
CONTEMPORARY TERMINOLOGY:
TIMING: The tempo and rhythm, with which you or the opponent
move.
Example 1: a stop hit is timed to intercept the
opponent's motion and makes impact just prior to the complete
release of the opponents energy. I.E.: The opponent steps in while
throwing a right hook; the ulku steps in at the same time, blocks
the hook, and simultaneously throws a straight right jab into the
opponent's face. The hook is slower than the step / jab, so the
opponent is hit first.
Example 2: a counter-hit strikes the opponent just after
he has exhausted his energy. I.E: the opponent throws a hook kick
at high level; the ulku blocks the kick and throws his counter
kick to the low level (supporting leg) before the opponent's foot
can return to the ground.
ANGLE / VECTORING: The placement of the body in relationship to
the opponent, as well as the vector along which the attack or
parry moves.
INTERVAL: The distance from the opponent I.E. toe to toe
(grappling/headbutting, knee and elbow strikes) is a short
interval. Hand to hand (punching and parrying range) is a middle
interval. Step to step (kicking and lunges) is long interval.
RANGE: The reach or distance that a person punches, kicks, steps
ect. I.E. grappling, head butts, thigh and shoulder pushes, knee
and elbow strikes; as well as standing kicks and sweeps that
strike below the knee, are all short range weapons. Punches and
parries are middle range weapons. Kicks from the solar-plexus down
to just above the opponents knee level, as well as lunge punches
and stepping or jumping kicks, are all long range weapons
ACCURACY: aim small, miss small; aim big, miss big.
CONCERNING PRACTICE: It is said that when one emits
(strikes) they must be absolutely pure, the strike must not be
soiled by improper timing, angle, interval, range, accuracy, foot
work, balance, or speed.
Thus is the tragic beauty of purity: Purity is a state
free from all flaws save one,purity is soiled by anything it
touches that is not one with it. Any deviation from its path of
purity of pattern, will result in aberrations within the pattern
that may be too novel or subtle to overcome.
We must not start with purity, neither should we seek
perfection. We must not begin within the impure and the imperfect
and try to guide it to perfection.
In a misguided attempt to find perfection and purity, we try to
practice perfection; but how can we practice perfection when we
are imperfect at the outset of our training? Perfection is a state
that is free from boundaries. It is not guided or maneuvered. It
moves appropriately when it moves, and it sits still when it must.
Purity and perfection manifest when we have oneness of motion.
Oneness of motion is a state in which we are grounded and
centered (earth), relaxed and balanced (Water), resolute
(confident) and empowered (fire), and sensitive and aware (wind).
It is a state where all action begins as one, moves as one, and
continues as one.
Practice allows us to perfect technique and principles
that are designed to sully the purity of the opponents blow, or to
put boundaries in place in order to mar his perfection.
With this short-coming to face, all that we can do is to follow a
practical approach:
1) Practice a methodology
2) From practice we gain an experience
3) We adjust the methodology to suit the experience and enhance it
4) We practice the experience and set aside the methodology.
In this manner we gain the experience of true Tibir bit by bit.